MSH Conference: INTRODUCTION TO AUDIO IMPLEMENTATION (reduced price)

In stock
Delivery period: 1 working days

Old price 50.00 €
40.00 / ticket(s)
Price incl. VAT and shipping within Germany

MSH Conference: INTRODUCTION TO AUDIO IMPLEMENTATION
June 15th 2022
, 14:00 – 17:00 H
Location: Studio Kino, Bernstorffstrasse 93, 22767 Hamburg
Instructor: Oliver Getz
Working language: English
Tuition Fee: 40,00 € (incl. 19% Mwst./VAT)
MSH Conference Flatrate: 120,00 € (incl. 19% Mwst./VAT)
(Any number of MSH Conference events)
MSH Flatrate: 1,280.00 € (incl. 19% Mwst./VAT)
(Any number of MasterClasses, workshops, MSH Conference and SpecialEvents)
20% discount for students, trainees & interns (certificate required)


Being a talented composer or sound designer means little if nobody can hear your work. This is where FMOD comes in. FMOD allows you to design responsive audio with little to no programming experience. After a short presentation about my organization, we will take a deep dive into the audio direction and planning for a game, discuss how middleware interacts with game engines, learn about implementation techniques, and break down an FMOD project for the indie game Sacred Gems. If you are new to audio implementation, this is where to start.

Oliver Getz is the owner of Nordic Scoring, an audio post production company, and a board member/founder of the labor union Game Audio in Norway (GAiN). As a youngling, Oliver started his music journey in rock and metal, before getting a diploma in jazz performance and finally a degree in music technology at Berklee College of Music. In later years, he has conducted a few ensembles, worked as a Unity game developer/designer, and written scores for a handful of indie games.



 

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